Tatzgern Markus, Grasset Raphael, Veas Eduardo Enrique, Kalkofen Denis, Schmalstieg Dieter
2013
Augmented reality (AR) enables users to retrieve additional information about the real world objects and locations.Exploring such location-based information in AR requires physical movement to different viewpoints, which maybe tiring and even infeasible when viewpoints are out of reach. In this paper, we present object-centric explorationtechniques for handheld AR that allow users to access information freely using a virtual copy metaphor to explorelarge real world objects. We evaluated our interfaces in controlled conditions and collected first experiences in areal world pilot study. Based on our findings, we put forward design recommendations that should be consideredby future generations of location-based AR browsers, 3D tourist guides, or in situated urban plannin
Kalkofen Denis, Veas Eduardo Enrique, Zollmann Stefanie, Steinberger Markus, Schmalstieg Dieter
2013
In Augmented Reality (AR), ghosted views allow a viewer to ex-plore hidden structure within the real-world environment. A bodyof previous work has explored which features are suitable to sup-port the structural interplay between occluding and occluded ele-ments. However, the dynamics of AR environments pose seriouschallenges to the presentation of ghosted views. While a modelof the real world may help determine distinctive structural features,changes in appearance or illumination detriment the composition ofoccluding and occluded structure. In this paper, we present an ap-proach that considers the information value of the scene before andafter generating the ghosted view. Hereby, a contrast adjustment ofpreserved occluding features is calculated, which adaptively variestheir visual saliency within the ghosted view visualization. This al-lows us to not only preserve important features, but to also supporttheir prominence after revealing occluded structure, thus achieving a positive effect on the perception of ghosted views.