di Sciascio Maria Cecilia, Brusilovsky Peter, Trattner Christoph, Veas Eduardo Enrique
2019
Information-seeking tasks with learning or investigative purposes are usually referred to as exploratory search. Exploratory search unfolds as a dynamic process where the user, amidst navigation, trial and error, and on-the-fly selections, gathers and organizes information (resources). A range of innovative interfaces with increased user control has been developed to support the exploratory search process. In this work, we present our attempt to increase the power of exploratory search interfaces by using ideas of social search—for instance, leveraging information left by past users of information systems. Social search technologies are highly popular today, especially for improving ranking. However, current approaches to social ranking do not allow users to decide to what extent social information should be taken into account for result ranking. This article presents an interface that integrates social search functionality into an exploratory search system in a user-controlled way that is consistent with the nature of exploratory search. The interface incorporates control features that allow the user to (i) express information needs by selecting keywords and (ii) to express preferences for incorporating social wisdom based on tag matching and user similarity. The interface promotes search transparency through color-coded stacked bars and rich tooltips. This work presents the full series of evaluations conducted to, first, assess the value of the social models in contexts independent to the user interface, in terms of objective and perceived accuracy. Then, in a study with the full-fledged system, we investigated system accuracy and subjective aspects with a structural model revealing that when users actively interacted with all of its control features, the hybrid system outperformed a baseline content-based–only tool and users were more satisfied.
Mutlu Belgin, Veas Eduardo Enrique, Trattner Christoph
2017
In today's digital age with an increasing number of websites, social/learning platforms, and different computer-mediated communication systems, finding valuable information is a challenging and tedious task, regardless from which discipline a person is. However, visualizations have shown to be effective in dealing with huge datasets: because they are grounded on visual cognition, people understand them and can naturally perform visual operations such as clustering, filtering and comparing quantities. But, creating appropriate visual representations of data is also challenging: it requires domain knowledge, understanding of the data, and knowledge about task and user preferences. To tackle this issue, we have developed a recommender system that generates visualizations based on (i) a set of visual cognition rules/guidelines, and (ii) filters a subset considering user preferences. A user places interests on several aspects of a visualization, the task or problem it helps to solve, the operations it permits, or the features of the dataset it represents. This paper concentrates on characterizing user preferences, in particular: i) the sources of information used to describe the visualizations, the content descriptors respectively, and ii) the methods to produce the most suitable recommendations thereby. We consider three sources corresponding to different aspects of interest: a title that describes the chart, a question that can be answered with the chart (and the answer), and a collection of tags describing features of the chart. We investigate user-provided input based on these sources collected with a crowd-sourced study. Firstly, information-theoretic measures are applied to each source to determine the efficiency of the input in describing user preferences and visualization contents (user and item models). Secondly, the practicability of each input is evaluated with content-based recommender system. The overall methodology and results contribute methods for design and analysis of visual recommender systems. The findings in this paper highlight the inputs which can (i) effectively encode the content of the visualizations and user's visual preferences/interest, and (ii) are more valuable for recommending personalized visualizations.
Trattner Christoph, Elsweiler David
2017
Food recommenders have the potential to positively inuence theeating habits of users. To achieve this, however, we need to understandhow healthy recommendations are and the factors whichinuence this. Focusing on two approaches from the literature(single item and daily meal plan recommendation) and utilizing alarge Internet sourced dataset from Allrecipes.com, we show howalgorithmic solutions relate to the healthiness of the underlyingrecipe collection. First, we analyze the healthiness of Allrecipes.comrecipes using nutritional standards from the World Health Organisationand the United Kingdom Food Standards Agency. Second,we investigate user interaction patterns and how these relate to thehealthiness of recipes. Third, we experiment with both recommendationapproaches. Our results indicate that overall the recipes inthe collection are quite unhealthy, but this varies across categorieson the website. Users in general tend to interact most often with theleast healthy recipes. Recommender algorithms tend to score popularitems highly and thus on average promote unhealthy items. Thiscan be tempered, however, with simple post-ltering approaches,which we show by experiment are better suited to some algorithmsthan others. Similarly, we show that the generation of meal planscan dramatically increase the number of healthy options open tousers. One of the main ndings is, nevertheless, that the utilityof both approaches is strongly restricted by the recipe collection.Based on our ndings we draw conclusions how researchers shouldattempt to make food recommendation systems promote healthynutrition.
Atzmüller Martin, Alvin Chin, Trattner Christoph
2016
Trattner Christoph, Kuśmierczyk Tomasz, Rokicki Markus, Herder Eelco
2016
Historically, there have always been differences in how men andwomen cook or eat. The reasons for this gender divide have mostlygone in Western culture, but still there is qualitative and anecdotalevidence that men prefer heftier food, that women take care of everydaycooking, and that men cook to impress. In this paper, weshow that these differences can also quantitatively be observed in alarge dataset of almost 200 thousand members of an online recipecommunity. Further, we show that, using a set of 88 features, thegender of the cooks can be predicted with fairly good accuracy of75%, with preference for particular dishes, the use of spices andthe use of kitchen utensils being the strongest predictors. Finally,we show the positive impact of our results on online food reciperecommender systems that take gender information into account.
Trattner Christoph, Kuśmierczyk Tomasz, Nørvåg Kjetil
2016
Trattner Christoph, Elsweiler David, Howard Simon
2016
One government response to increasing incidence of lifestyle related illnesses, such as obesity, has been to encourage people to cook for themselves. The healthiness of home cooking will, nevertheless, depend on what people cook and how they cook it. In this article one common source of cooking inspiration - Internet-sourced recipes - is investigated in depth. The energy and macronutrient content of 5237 main meal recipes from the food website Allrecipes.com are compared with those of 100 main meal recipes from five bestselling cookery books from popular celebrity chefs and 100 ready meals from the three leading UK supermarkets. The comparison is made using nutritional guidelines published by the World Health Organisation and the UK Food Standards Agency. The main conclusions drawn from our analyses are that Internet recipes sourced from Allrecipes.com are less healthy than TV-chef recipes and ready meals from leading UK supermarkets. Only 6 out of 5237 Internet recipes fully complied with the WHO recommendations. Internet recipes were more likely to meet the WHO guidelines for protein than both other classes of meal (10.88% v 7% (TV), p<0.01; 10.86% v 9% (ready), p<0.01). However, the Internet recipes were less likely to meet the criteria for fat (14.28% v 24% (TV) v 37% (ready); p<0.01), saturated fat (25.05% v 33% (TV) v 34% (ready); p<0.01) and fibre (compared to ready meals 16.50% v 56%; p<0.01). More Internet recipes met the criteria for sodium density than ready meals (19.63% v 4%; p<0.01), but fewer than the TV-chef meals (19.32% v 36%; p<0.01). For sugar, no differences between Internet recipes and TV-chef recipes were observed (81.1% v 81% (TV); p=0.86), although Internet recipes were less likely to meet the sugar criteria than ready meals (81.1% v 83 % (ready); p<0.01). Repeating the analyses for each year of available data shows that the results are very stable over time.
Trattner Christoph, Schäfer Hanna, Said Alan, Ludwig Bernd, Elsweiler David
2016
Busy lifestyles, abundant options, lack of knowledge ... there are many reasons why people make poor decisions relating to their health. Yet these poor decisions are leading to epidemics, which represent some of the greatest challenges we face as a society today. Noncommunicable Diseases (NCDs), which include cardiovascular diseases, cancer, chronic respiratory diseases and diabetes, account for ∼60% of total deaths worldwide. These diseases share the same four behavioural risk factors: tobacco use, unhealthy diet, physical inactivity and harmful consumption of alcohol and can be prevented and sometimes even reversed with simple lifestyle changes. Eating more healthily, exercising more appropriately, sleeping and relaxing more, as well as simply being more aware of one’s state of health are all things that would lead to improved health. Yet knowing exactly what to change and how, implementing changes and maintaining changes over long time periods are all things people find challenging. These are also problems, for which we believe recommender systems can provide assistance by offering specific, tailored suggestions for behavioural change. In recent years recommender systems for health has become a popular topic within the RecSys community and a selection of empirical contributions and demo systems have been published. Efforts to date, however have been sporadic and lack coordination. We lack shared infrastructure such as datasets, appropriate cross-disciplinary knowledge, even agreed upon goals. It is our aim to use this workshop as a vehicle to:
Atzmüller Martin, Chin Alvin, Trattner Christoph
2016
For the 7h International Workshop on Modeling Social Media, we aim to attract researchers from all over the world working in the field of behavioral analytics using web and social media data. Behavioral analytics is an important topic, e.g., concerning web applications as well as extensions in mobile and ubiquitous applications, for understanding user behavior. We would also like to invite researchers in the data and web mining community to lend their expertise to help to increase our understanding of the web and social media.
Eberhard Lukas, Trattner Christoph
2016
Social information such as stated interests or geographic check-insin social networks has shown to be useful in many recommendertasks recently. Although many successful examples exist, not muchattention has been put on exploring the extent to which social im-pact is useful for the task of recommending sellers to buyers in vir-tual marketplaces. To contribute to this sparse field of research wecollected data of a marketplace and a social network in the virtualworld of Second Life and introduced several social features andsimilarity metrics that we used as input for a user-basedk-nearestneighbor collaborative filtering method. As our results reveal, mostof the types of social information and features which we used areuseful to tackle the problem we defined. Social information suchas joined groups or stated interests are more useful, while otherssuch as places users have been checking in, do not help much forrecommending sellers to buyers. Furthermore, we find that some ofthe features significantly vary in their predictive power over time,while others show more stable behaviors. This research is rele-vant for researchers interested in recommender systems and onlinemarketplace research as well as for engineers interested in featureengineering.
Trattner Christoph, Oberegger Alexander, Eberhard Lukas, Parra Denis, Marinho Leandro
2016
POI (point of interest) recommender systems for location-based social network services, such as Foursquare or Yelp,have gained tremendous popularity in the past few years.Much work has been dedicated into improving recommenda-tion services in such systems by integrating different featuresthat are assumed to have an impact on people’s preferencesfor POIs, such as time and geolocation. Yet, little atten-tion has been paid to the impact of weather on the users’final decision to visit a recommended POI. In this paper wecontribute to this area of research by presenting the firstresults of a study that aims to predict the POIs that userswill visit based on weather data. To this end, we extend thestate-of-the-art Rank-GeoFM POI recommender algorithmwith additional weather-related features, such as tempera-ture, cloud cover, humidity and precipitation intensity. Weshow that using weather data not only significantly increasesthe recommendation accuracy in comparison to the origi-nal algorithm, but also outperforms its time-based variant.Furthermore, we present the magnitude of impact of eachfeature on the recommendation quality, showing the need tostudy the weather context in more detail in the light of POIrecommendation systems.
Kusmierczyk Tomasz, Trattner Christoph, Nørvåg Kjetil
2016
Studying online food patterns has recently become an active fieldof research. While there are a growing body of studies that investi-gate how online food in consumed, little effort has been devoted yetto understand how online food recipes are being created. To con-tribute to this lack of knowledge in the area, we present in this paperthe results of a large-scale study that aims at understanding howhistorical, social and temporal factors impact on the online foodcreation process. Several experiments reveal the extent to whichvarious factors are useful in predicting future recipe production.
Trattner Christoph, Kowald Dominik, Seitlinger Paul, Ley Tobias
2016
Several successful tag recommendation mechanisms have been developed, including algorithms built upon Collaborative Filtering, Tensor Factorization, graph-based and simple "most popular tags" approaches. From an economic perspective, the latter approach has been convincing since calculating frequencies is computationally efficient and effective with respect to different recommender evaluation metrics. In this paper, we introduce a tag recommendation algorithm that mimics the way humans draw on items in their long-term memory in order to extend these conventional "most popular tags" approaches. Based on a theory of human memory, the approach estimates a tag's reuse probability as a function of usage frequency and recency in the user's past (base-level activation) as well as of the current semantic context (associative component).Using four real-world folksonomies gathered from bookmarks in BibSonomy, CiteULike, Delicious and Flickr, we show how refining frequency-based estimates by considering recency and semantic context outperforms conventional "most popular tags" approaches and another existing and very effective but less theory-driven, time-dependent recommendation mechanism. By combining our approach with a simple resource-specific frequency analysis, our algorithm outperforms other well-established algorithms, such as Collaborative Filtering, FolkRank and Pairwise Interaction Tensor Factorization with respect to recommender accuracy and runtime. We conclude that our approach provides an accurate and computationally efficient model of a user's temporal tagging behavior. Moreover, we demonstrate how effective principles of recommender systems can be designed and implemented if human memory processes are taken into account.
Dennerlein Sebastian, Rella Matthias, Tomberg Vladimir, Theiler Dieter, Treasure-Jones Tamsin, Kerr Micky, Ley Tobias, Al-Smadi Mohammad, Trattner Christoph
2015
Sensemaking at the workplace and in educational contexts has beenextensively studied for decades. Interestingly, making sense out of the own wealthof learning experiences at the workplace has been widely ignored. To tackle thisissue, we have implemented a novel sensemaking interface for healthcare professionalsto support learning at the workplace. The proposed prototype supportsremembering of informal experiences from episodic memory followed by sensemakingin semantic memory. Results from an initial study conducted as part ofan iterative co-design process reveal the prototype is being perceived as usefuland supportive for informal sensemaking by study participants from the healthcaredomain. Furthermore, we find first evidence that re-evaluation of collectedinformation is a potentially necessary process that needs further exploration tofully understand and support sensemaking of informal learning experiences.
Parra Denis, Gomez M., Hutardo D., Wen X., Lin Yu-Ru, Trattner Christoph
2015
Twitter is often referred to as a backchannel for conferences. While the main conference takes place in a physicalsetting, on-site and off-site attendees socialize, introduce new ideas or broadcast information by microblogging on Twitter.In this paper we analyze scholars’ Twitter usage in 16 Computer Science conferences over a timespan of five years. Ourprimary finding is that over the years there are differences with respect to the uses of Twitter, with an increase ofinformational activity (retweets and URLs), and a decrease of conversational usage (replies and mentions), which alsoimpacts the network structure – meaning the amount of connected components – of the informational and conversationalnetworks. We also applied topic modeling over the tweets’ content and found that when clustering conferences accordingto their topics the resulting dendrogram clearly reveals the similarities and differences of the actual research interests ofthose events. Furthermore, we also analyzed the sentiment of tweets and found persistent differences among conferences.It also shows that some communities consistently express messages with higher levels of emotions while others do it in amore neutral manner. Finally, we investigated some features that can help predict future user participation in the onlineTwitter conference activity. By casting the problem as a classification task, we created a model that identifies factors thatcontribute to the continuing user participation. Our results have implications for research communities to implementstrategies for continuous and active participation among members. Moreover, our work reveals the potential for the useof information shared on Twitter in order to facilitate communication and cooperation among research communities, byproviding visibility to new resources or researchers from relevant but often little known research communities.
Trattner Christoph, Parra Denis, Brusilovsky Peter, Marinho Leandro
2015
The use of contexts –side information associated to information tasks– has been one ofthe most important dimensions for the improvement of Information Retrieval tasks, helpingto clarify the information needs of the users which usually start from a few keywords in atext box. Particularly, the social context has been leveraged in search and personalizationsince the inception of the Social Web, but even today we find new scenarios of informationfiltering, search, recommendation and personalization where the use of social signals canproduce a steep improvement. In addition, the action of searching has become a social processon the Web, making traditional assumptions of relevance obsolete and requiring newparadigms for matching the most useful resources that solve information needs. This escenariohas motivated us for organizing the Social Personalization and Search (SPS) workshop,a forum aimed at sharing and discussing research that leverage social data for improvingclassic personalization models for information access and to revisiting search from individualphenomena to a collaborative process.
Cook John, Ley Tobias, Maier Ronald, Mor Yishay, Santos Patricia, Lex Elisabeth, Dennerlein Sebastian, Trattner Christoph, Holley Debbie
2015
In this paper we define the notion of the Hybrid Social Learning Network. We propose mechanisms for interlinking and enhancing both the practice of professional learning and theories on informal learning. Our approach shows how we employ empirical and design work and a participatory pattern workshop to move from (kernel) theories via Design Principles and prototypes to social machines articulating the notion of a HSLN. We illustrate this approach with the example of Help Seeking for healthcare professionals.
Trattner Christoph, Balby Marinho Leandro, Parra Denis
2015
Large scale virtual worlds such as massive multiplayer online gamesor 3D worlds gained tremendous popularity over the past few years.With the large and ever increasing amount of content available, virtualworld users face the information overload problem. To tacklethis issue, game-designers usually deploy recommendation serviceswith the aim of making the virtual world a more joyful environmentto be connected at. In this context, we present in this paper the resultsof a project that aims at understanding the mobility patternsof virtual world users in order to derive place recommenders forhelping them to explore content more efficiently. Our study focuson the virtual world SecondLife, one of the largest and mostprominent in recent years. Since SecondLife is comparable to realworldLocation-based Social Networks (LBSNs), i.e., users canboth check-in and share visited virtual places, a natural approach isto assume that place recommenders that are known to work well onreal-world LBSNs will also work well on SecondLife. We have putthis assumption to the test and found out that (i) while collaborativefiltering algorithms have compatible performances in both environments,(ii) existing place recommenders based on geographicmetadata are not useful in SecondLife.
Larrain Santiago, Parra Denis, Graells-Garrido Eduardo, Nørvåg Kjetil, Trattner Christoph
2015
In this paper, we present work-in-progress of a recently startedproject that aims at studying the effect of time in recommendersystems in the context of social tagging. Despite the existence ofprevious work in this area, no research has yet made an extensiveevaluation and comparison of time-aware recommendation methods.With this motivation, this paper presents results of a studywhere we focused on understanding (i) “when” to use the temporalinformation into traditional collaborative filtering (CF) algorithms,and (ii) “how” to weight the similarity between users and itemsby exploring the effect of different time-decay functions. As theresults of our extensive evaluation conducted over five social taggingsystems (Delicious, BibSonomy, CiteULike, MovieLens, andLast.fm) suggest, the step (when) in which time is incorporated inthe CF algorithm has substantial effect on accuracy, and the typeof time-decay function (how) plays a role on accuracy and coveragemostly under pre-filtering on user-based CF, while item-basedshows stronger stability over the experimental conditions.
Trattner Christoph, Steurer Michael
2015
Existing approaches to identify the tie strength between users involve typically only one type of network. To date, no studies exist that investigate the intensity of social relations and in particular partnership between users across social networks. To fill this gap in the literature, we studied over 50 social proximity features to detect the tie strength of users defined as partnership in two different types of networks: location-based and online social networks. We compared user pairs in terms of partners and non-partners and found significant differences between those users. Following these observations, we evaluated the social proximity of users via supervised and unsupervised learning approaches and establish that location-based social networks have a great potential for the identification of a partner relationship. In particular, we established that location-based social networks and correspondingly induced features based on events attended by users could identify partnership with 0.922 AUC, while online social network data had a classification power of 0.892 AUC. When utilizing data from both types of networks, a partnership could be identified to a great extent with 0.946 AUC. This article is relevant for engineers, researchers and teachers who are interested in social network analysis and mining.
Lin Yi-ling, Trattner Christoph, Brusilovsky Peter , He Daqing
2015
Crowdsourcing has been emerging to harvest social wisdom from thousands of volunteers to perform series of tasks online. However, little research has been devoted to exploring the impact of various factors such as the content of a resource or crowdsourcing interface design to user tagging behavior. While images’ titles and descriptions are frequently available in image digital libraries, it is not clear whether they should be displayed to crowdworkers engaged in tagging. This paper focuses on offering an insight to the curators of digital image libraries who face this dilemma by examining (i) how descriptions influence the user in his/her tagging behavior and (ii) how this relates to the (a) nature of the tags, (b) the emergent folksonomy, and (c) the findability of the images in the tagging system. We compared two different methods for collecting image tags from Amazon’s Mechanical Turk’s crowdworkers – with and without image descriptions. Several properties of generated tags were examined from different perspectives: diversity, specificity, reusability, quality, similarity, descriptiveness, etc. In addition, the study was carried out to examine the impact of image description on supporting users’ information seeking with a tag cloud interface. The results showed that the properties of tags are affected by the crowdsourcing approach. Tags from the “with description” condition are more diverse and more specific than tags from the “without description” condition, while the latter has a higher tag reuse rate. A user study also revealed that different tag sets provided different support for search. Tags produced “with description” shortened the path to the target results, while tags produced without description increased user success in the search task
Trattner Christoph, Parra Denis , Brusilovsky Peter, , Marinho Leandro
2015
Mutlu Belgin, Veas Eduardo Enrique, Trattner Christoph, Sabol Vedran
2015
isualizations have a distinctive advantage when dealing with the information overload problem: being grounded in basic visual cognition, many people understand visualizations. However, when it comes to creating them, it requires specific expertise of the domain and underlying data to determine the right representation. Although there are rules that help generate them, the results are too broad as these methods hardly account for varying user preferences. To tackle this issue, we propose a novel recommender system that suggests visualizations based on (i) a set of visual cognition rules and (ii) user preferences collected in Amazon-Mechanical Turk. The main contribution of this paper is the introduction and the evaluation of a novel approach called VizRec that is able suggest an optimal list of top-n visualizations for heterogeneous data sources in a personalized manner.
Mutlu Belgin, Veas Eduardo Enrique, Trattner Christoph, Sabol Vedran
2015
Identifying and using the information from distributed and heterogeneous information sources is a challenging task in many application fields. Even with services that offer welldefined structured content, such as digital libraries, it becomes increasingly difficult for a user to find the desired information. To cope with an overloaded information space, we propose a novel approach – VizRec– combining recommender systems (RS) and visualizations. VizRec suggests personalized visual representations for recommended data. One important aspect of our contribution and a prerequisite for VizRec are user preferences that build a personalization model. We present a crowd based evaluation and show how such a model of preferences can be elicited.
Lacic Emanuel, Kowald Dominik, Eberhard Lukas, Trattner Christoph, Parra Denis, Marinho Leandro
2015
Recent research has unveiled the importance of online social networks for improving the quality of recommender systems and encouraged the research community to investigate better ways of exploiting the social information for recommendations. To contribute to this sparse field of research, in this paper we exploit users’ interactions along three data sources (marketplace, social network and location-based) to assess their performance in a barely studied domain: recommending products and domains of interests (i.e., product categories) to people in an online marketplace environment. To that end we defined sets of content- and network-based user similarity features for each data source and studied them isolated using an user-based Collaborative Filtering (CF) approach and in combination via a hybrid recommender algorithm, to assess which one provides the best recommendation performance. Interestingly, in our experiments conducted on a rich dataset collected from SecondLife, a popular online virtual world, we found that recommenders relying on user similarity features obtained from the social network data clearly yielded the best results in terms of accuracy in case of predicting products, whereas the features obtained from the marketplace and location-based data sources also obtained very good results in case of predicting categories. This finding indicates that all three types of data sources are important and should be taken into account depending on the level of specialization of the recommendation task.
Kowald Dominik, Seitlinger Paul, Kopeinik Simone, Ley Tobias, Trattner Christoph
2015
We assume that recommender systems are more successful,when they are based on a thorough understanding of how people processinformation. In the current paper we test this assumption in the contextof social tagging systems. Cognitive research on how people assign tagshas shown that they draw on two interconnected levels of knowledge intheir memory: on a conceptual level of semantic fields or LDA topics,and on a lexical level that turns patterns on the semantic level intowords. Another strand of tagging research reveals a strong impact oftime-dependent forgetting on users' tag choices, such that recently usedtags have a higher probability being reused than "older" tags. In thispaper, we align both strands by implementing a computational theory ofhuman memory that integrates the two-level conception and the processof forgetting in form of a tag recommender. Furthermore, we test theapproach in three large-scale social tagging datasets that are drawn fromBibSonomy, CiteULike and Flickr.As expected, our results reveal a selective effect of time: forgetting ismuch more pronounced on the lexical level of tags. Second, an extensiveevaluation based on this observation shows that a tag recommender interconnectingthe semantic and lexical level based on a theory of humancategorization and integrating time-dependent forgetting on the lexicallevel results in high accuracy predictions and outperforms other wellestablishedalgorithms, such as Collaborative Filtering, Pairwise InteractionTensor Factorization, FolkRank and two alternative time-dependentapproaches. We conclude that tag recommenders will benefit from goingbeyond the manifest level of word co-occurrences, and from includingforgetting processes on the lexical level.
Kowald Dominik, Kopeinik S., Seitlinger Paul, Trattner Christoph, Ley Tobias
2015
In this paper, we introduce a tag recommendation algorithmthat mimics the way humans draw on items in their long-term memory.Based on a theory of human memory, the approach estimates a tag'sprobability being applied by a particular user as a function of usagefrequency and recency of the tag in the user's past. This probability isfurther refined by considering the inuence of the current semantic contextof the user's tagging situation. Using three real-world folksonomiesgathered from bookmarks in BibSonomy, CiteULike and Flickr, we showhow refining frequency-based estimates by considering usage recency andcontextual inuence outperforms conventional "most popular tags" approachesand another existing and very effective but less theory-driven,time-dependent recommendation mechanism.By combining our approach with a simple resource-specific frequencyanalysis, our algorithm outperforms other well-established algorithms,such as FolkRank, Pairwise Interaction Tensor Factorization and CollaborativeFiltering. We conclude that our approach provides an accurateand computationally efficient model of a user's temporal tagging behavior.We demonstrate how effective principles of recommender systemscan be designed and implemented if human memory processes are takeninto account.
Mutlu Belgin, Veas Eduardo Enrique, Trattner Christoph
2015
Visualizations have a distinctive advantage when dealing with the information overload problem: since theyare grounded in basic visual cognition, many people understand them. However, creating the appropriaterepresentation requires specific expertise of the domain and underlying data. Our quest in this paper is tostudy methods to suggest appropriate visualizations autonomously. To be appropriate, a visualization hasto follow studied guidelines to find and distinguish patterns visually, and encode data therein. Thus, a visu-alization tells a story of the underlying data; yet, to be appropriate, it has to clearly represent those aspectsof the data the viewer is interested in. Which aspects of a visualization are important to the viewer? Canwe capture and use those aspects to recommend visualizations? This paper investigates strategies to recom-mend visualizations considering different aspects of user preferences. A multi-dimensional scale is used toestimate aspects of quality for charts for collaborative filtering. Alternatively, tag vectors describing chartsare used to recommend potentially interesting charts based on content. Finally, a hybrid approach combinesinformation on what a chart is about (tags) and how good it is (ratings). We present the design principlesbehindVizRec, our visual recommender. We describe its architecture, the data acquisition approach with acrowd sourced study, and the analysis of strategies for visualization recommendation
Dennerlein Sebastian, Cook John, Kravcik Milos, Kunzmann Christine, Pata Kai, Purma Jukka, Sandars John, Santos Patricia , Schmidt Andreas, Al-Smadi Mohammad, Trattner Christoph, Ley Tobias
2014
Workplace learning happens in the process and context of work, is multi-episodic, often informal, problem based and takes place on a just-in-time basis. While this is a very effective means of delivery, it also does not scale very well beyond the immediate context. We review three types of technologies that have been suggested to scale learning and three connected theoretical discourses around learning and its support. Based on these three strands and an in-depth contextual inquiry into two workplace learning domains, health care and building and construction, four design-based research projects were conducted that have given rise to designs for scaling informal learning with technology. The insights gained from the design and contextual inquiry contributed to a model that provides an integrative view on three informal learning processes at work and how they can be supported with technology: (1) task performance, reflection and sensemaking; (2) help seeking, guidance and support; and (3) emergence and maturing of collective knowledge. The model fosters our understanding of how informal learning can be scaled and how an orchestrated set of technologies can support this process.
Trattner Christoph, Smadi Mohammad, Theiler Dieter, Dennerlein Sebastian, Kowald Dominik, Rella Matthias, Kraker Peter, Barreto da Rosa Isaías, Tomberg Vladimir, Kröll Mark, Treasure-Jones Tamsin, Kerr Micky, Lindstaedt Stefanie , Ley Tobias
2013
Kraker Peter, Trattner Christoph, Jack Kris, Lindstaedt Stefanie , Schlgl Christian
2013
At the beginning of a scientific study, it is usually quite hardto get an overview of a research field. We aim to addressthis problem of classic literature search using web data. Inthis extended abstract, we present work-in-progress on aninteractive visualization of research fields based on readershipstatistics from the social reference management systemMendeley. To that end, we use library co-occurrences as ameasure of subject similarity. In a first evaluation, we findthat the visualization covers current research areas withineducational technology but presents a view that is biasedby the characteristics of readers. With our presentation, wehope to elicit feedback from the Websci’13 audience on (1)the usefulness of the prototype, and (2) how to overcomethe aforementioned biases using collaborative constructiontechniques.
Dennerlein Sebastian, Santos Patricia, Kämäräinen Pekka , Deitmer Ludger , Heinemann Lars , Campbell Melanie, Dertl Michael, Bachl Martin, Trattner Christoph, Bauters Merja
2013
Being able to connect informal and formal learning experiences is thekey to successful apprenticeships. For instance the knowledge emerging out ofpractice should be used to extend and refine formal leaning experiences, andvice versa. Currently such scenarios are not supported appropriately withtechnology in many different domains. This paper focuses on the constructiondomain, which is one of the test-beds in the recently started large-scale EUproject ‘Learning Layers’. We suggest a model for bridging this gap betweenformal and informal learning by co-designing with construction sectorrepresentatives to identify how web services, apps and mobile devices can beorchestrated to connect informal and formal learning with the goal of enhancingcollaboration and supporting contextual learning at the workplace.