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Scherer Reinhold, Schwarz Andreas , Müller-Putz G. R. , Pammer-Schindler Viktoria, Lloria Garcia Mariano

Game-based BCI training: Interactive design for individuals with cerebral palsy

IEEE International Conference on Systems, Man, Cybernetics 2015, 2015

Mutual brain-machine co-adaptation is the mostcommon approach used to gain control over spontaneouselectroencephalogram (EEG) based brain-computer interfaces(BCIs). Co-adaptation means the concurrent or alternating useof machine learning and the brain’s reinforcement learningmechanisms. Results from the literature, however, suggest thatcurrent implementations of this approach does not lead todesired results (“BCI inefficiency”). In this paper, we proposean alternative strategy that implements some recommendationsfrom educational psychology and instructional design. We presenta jigsaw puzzle game for Android devices developed to train theBCI skill in individuals with cerebral palsy (CP). Preliminaryresults of a supporting study in four CP users suggest high useracceptance. Three out of the four users achieved better thanchance accuracy in arranging pieces to form the puzzle.Index Terms—Brain-Computer Interface, Electroencephalo-gram, Human-Computer Interaction, Game-based learning,Cerebral palsy.
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