Wertner Alfred, Pammer-Schindler Viktoria, Czech Paul
2015
Fall detection is a classical use case for mobile phone sensing.Nonetheless, no open dataset exists that could be used totrain, test and compare fall detection algorithms.We present a dataset for mobile phone sensing-based fall detection.The dataset contains both accelerometer and gyroscopedata. Data were labelled with four types of falls(e.g., “stumbling”) and ten types of non-fall activities (e.g.,“sit down”). The dataset was collected with martial artistswho simulated falls. We used five different state-of-the-artAndroid smartphone models worn on the hip in a small bag.Due to the datasets properties of using multiple devices andbeing labelled with multiple fall- and non-fall categories, weargue that it is suitable to serve as benchmark dataset.
2015
Fall detection is a classical use case for mobile phone sensing.Nonetheless, no open dataset exists that could be used totrain, test and compare fall detection algorithms.We present a dataset for mobile phone sensing-based fall detection.The dataset contains both accelerometer and gyroscopedata. Data were labelled with four types of falls(e.g., “stumbling”) and ten types of non-fall activities (e.g.,“sit down”). The dataset was collected with martial artistswho simulated falls. We used five different state-of-the-artAndroid smartphone models worn on the hip in a small bag.Due to the datasets properties of using multiple devices andbeing labelled with multiple fall- and non-fall categories, weargue that it is suitable to serve as benchmark dataset.
2015
2015
Informal learning at the workplace includes a multitude of processes. Respective activities can be categorized into multiple perspectives on informal learning, such as reflection, sensemaking, help seeking and maturing of collective knowledge. Each perspective raises requirements with respect to the technical support, this is why an integrated solution relying on social, adaptive and semantic technologies is needed. In this paper, we present the Social Semantic Server, an extensible, open-source application server that equips client-side tools with services to support and scale informal learning at the workplace. More specifically, the Social Semantic Server semantically enriches social data that is created at the workplace in the context of user-to-user or user-artifact interactions. This enriched data can then in turn be exploited in informal learning scenarios to, e.g., foster help seeking by recommending collaborators, resources, or experts. Following the design-based research paradigm, the Social Semantic Server has been implemented based on design principles, which were derived from theories such as Distributed Cognition and Meaning Making. We illustrate the applicability and efficacy of the Social Semantic Server in the light of three real-world applications that have been developed using its social semantic services. Furthermore, we report preliminary results of two user studies that have been carried out recently.
2015
2015
Pammer-Schindler Viktoria, Bratic Marina, Feyertag Sandra, Faltin Nils
2015
We report two 6-week studies, each with 10 participants, on improving time management. In each study a different interventions was administered, in parallel to otherwise regular work: In the self-tracking setting, participants used only an activity logging tool to track their time use and a reflective practice, namely daily review of time use, to improve time management. In the coaching setting, participants did the same, but additionally received weekly bilateral coaching. In both settings, participants reported learning about time management. This is encouraging, as such self-directed learning is clearly cheaper than coaching. Only participants in the coaching setting however improved their self-assessment with respect to predefined time management best practices. The Value of Self-tracking and the Added Value of Coaching in the Case of Improving Time Management. Available from: https://www.researchgate.net/publication/300259607_The_Value_of_Self-tracking_and_the_Added_Value_of_Coaching_in_the_Case_of_Improving_Time_Management [accessed Oct 24 2017].
Scherer Reinhold, Schwarz Andreas , Müller-Putz G. R. , Pammer-Schindler Viktoria, Lloria Garcia Mariano
2015
Mutual brain-machine co-adaptation is the mostcommon approach used to gain control over spontaneouselectroencephalogram (EEG) based brain-computer interfaces(BCIs). Co-adaptation means the concurrent or alternating useof machine learning and the brain’s reinforcement learningmechanisms. Results from the literature, however, suggest thatcurrent implementations of this approach does not lead todesired results (“BCI inefficiency”). In this paper, we proposean alternative strategy that implements some recommendationsfrom educational psychology and instructional design. We presenta jigsaw puzzle game for Android devices developed to train theBCI skill in individuals with cerebral palsy (CP). Preliminaryresults of a supporting study in four CP users suggest high useracceptance. Three out of the four users achieved better thanchance accuracy in arranging pieces to form the puzzle.Index Terms—Brain-Computer Interface, Electroencephalo-gram, Human-Computer Interaction, Game-based learning,Cerebral palsy.
Wozelka Ralph, Kröll Mark, Sabol Vedran
2015
The analysis of temporal relationships in large amounts of graph data has gained significance in recent years. In-formation providers such as journalists seek to bring order into their daily work when dealing with temporally dis-tributed events and the network of entities, such as persons, organisations or locations, which are related to these events. In this paper we introduce a time-oriented graph visualisation approach which maps temporal information to visual properties such as size, transparency and position and, combined with advanced graph navigation features, facilitates the identification and exploration of temporal relationships. To evaluate our visualisation, we compiled a dataset of ~120.000 news articles from international press agencies including Reuters, CNN, Spiegel and Aljazeera. Results from an early pilot study show the potentials of our visualisation approach and its usefulness for analysing temporal relationships in large data sets.
di Sciascio Maria Cecilia, Sabol Vedran, Veas Eduardo Enrique
2015
uRankis a Web-based tool combining lightweight text analyticsand visual methods for topic-wise exploration of document sets.It includes a view summarizing the content of the document setin meaningful terms, a dynamic document ranking view and a de-tailed view for further inspection of individual documents. Its ma-jor strength lies in how it supports users in reorganizing documentson-the-fly as their information interests change. We present a pre-liminary evaluation showing that uRank helps to reduce cognitiveload compared to a traditional list-based representation.
Gursch Heimo, Ziak Hermann, Kern Roman
2015
The objective of the EEXCESS (Enhancing Europe’s eXchange in Cultural Educational and Scientific reSources) project is to develop a system that can automatically recommend helpful and novel content to knowledge workers. The EEXCESS system can be integrated into existing software user interfaces as plugins which will extract topics and suggest the relevant material automatically. This recommendation process simplifies the information gathering of knowledge workers. Recommendations can also be triggered manually via web frontends. EEXCESS hides the potentially large number of knowledge sources by semi or fully automatically providing content suggestions. Hence, users only have to be able to in use the EEXCESS system and not all sources individually. For each user, relevant sources can be set or auto-selected individually. EEXCESS offers open interfaces, making it easy to connect additional sources and user program plugins.
Dennerlein Sebastian, Rella Matthias, Tomberg Vladimir, Theiler Dieter, Treasure-Jones Tamsin, Kerr Micky, Ley Tobias, Al-Smadi Mohammad, Trattner Christoph
2015
Sensemaking at the workplace and in educational contexts has beenextensively studied for decades. Interestingly, making sense out of the own wealthof learning experiences at the workplace has been widely ignored. To tackle thisissue, we have implemented a novel sensemaking interface for healthcare professionalsto support learning at the workplace. The proposed prototype supportsremembering of informal experiences from episodic memory followed by sensemakingin semantic memory. Results from an initial study conducted as part ofan iterative co-design process reveal the prototype is being perceived as usefuland supportive for informal sensemaking by study participants from the healthcaredomain. Furthermore, we find first evidence that re-evaluation of collectedinformation is a potentially necessary process that needs further exploration tofully understand and support sensemaking of informal learning experiences.
Trattner Christoph, Parra Denis, Brusilovsky Peter, Marinho Leandro
2015
The use of contexts –side information associated to information tasks– has been one ofthe most important dimensions for the improvement of Information Retrieval tasks, helpingto clarify the information needs of the users which usually start from a few keywords in atext box. Particularly, the social context has been leveraged in search and personalizationsince the inception of the Social Web, but even today we find new scenarios of informationfiltering, search, recommendation and personalization where the use of social signals canproduce a steep improvement. In addition, the action of searching has become a social processon the Web, making traditional assumptions of relevance obsolete and requiring newparadigms for matching the most useful resources that solve information needs. This escenariohas motivated us for organizing the Social Personalization and Search (SPS) workshop,a forum aimed at sharing and discussing research that leverage social data for improvingclassic personalization models for information access and to revisiting search from individualphenomena to a collaborative process.
Ruiz-Calleja Adolfo, Dennerlein Sebastian, Tomberg Vladimir , Pata Kai, Ley Tobias, Theiler Dieter, Lex Elisabeth
2015
This paper presents the potential of a social semantic infrastructure that implements an Actor Artifact Network (AAN) with the final goal of supporting learning analytics at the workplace. Two applications were built on top of such infrastructure and make use of the emerging relations of such a AAN. A preliminary evaluation shows that an AAN can be created out of the usage of both applications, thus opening the possibility to implement learning analytics at the workplace.
Ruiz-Calleja Adolfo, Dennerlein Sebastian, Tomberg Vladimir , Ley Tobias , Theiler Dieter, Lex Elisabeth
2015
This paper presents our experiences using a social semantic infrastructure that implements a semantically-enriched Actor Artifact Network (AAN) to support informal learning at the workplace. Our previous research led us to define the Model of Scaling Informal Learning, to identify several common practices when learning happens at the workplace, and to propose a social semantic infrastructure able to support them. This paper shows this support by means of two illustrative examples where practitioners employed several applications integrated into the infrastructure. Thus, this paper clarifies how workplace learning processes can be supported with such infrastructure according to the aforementioned model. The initial analysis of these experiences gives promising results since it shows how the infrastructure mediates in the sharing of contextualized learning artifacts and how it builds up an AAN that makes explicit the relationships between actors and artifacts when learning at the workplace.
Cook John, Ley Tobias, Maier Ronald, Mor Yishay, Santos Patricia, Lex Elisabeth, Dennerlein Sebastian, Trattner Christoph, Holley Debbie
2015
In this paper we define the notion of the Hybrid Social Learning Network. We propose mechanisms for interlinking and enhancing both the practice of professional learning and theories on informal learning. Our approach shows how we employ empirical and design work and a participatory pattern workshop to move from (kernel) theories via Design Principles and prototypes to social machines articulating the notion of a HSLN. We illustrate this approach with the example of Help Seeking for healthcare professionals.
Fessl Angela, Feyertag Sandra, Pammer-Schindler Viktoria
2015
This paper presents a case study on co-designing digitaltechnologies for knowledge management and data-driven businessfor an SME. The goal of the case study was to analysethe status quo of technology usage and to develop designsuggestions in form of mock-ups tailored to the company’sneeds. We used both requirements engineering and interactivesystem design methods such as interviews, workshops,and mock-ups for work analysis and system design. The casestudy illustrates step-by-step the processes of knowledge extractionand combination (analysis) and innovation creation(design). These processes resulted in non-functional mockups,which are planned to be implemented within the SME.
Traub Matthias, Kowald Dominik, Lacic Emanuel, Lex Elisabeth, Schoen Pepjin, Supp Gernot
2015
In this paper, we present a scalable hotel recommender system for TripRebel, a new online booking portal. On the basis of the open-source enterprise search platform Apache Solr, we developed a system architecture with Web-based services to interact with indexed data at large scale as well as to provide hotel recommendations using various state-of-the-art recommender algorithms. We demonstrate the efficiency of our system directly using the live TripRebel portal where, in its current state, hotel alternatives for a given hotel are calculated based on data gathered from the Expedia AffiliateNetwork (EAN).
Pujari Subhash Chandra, Hadgu Asmelah Teka, Lex Elisabeth, Jäschke Robert
2015
In this work, we study social and academic network activities of researchers from Computer Science. Using a recently proposed framework, we map the researchers to their Twitter accounts and link them to their publications. This enables us to create two types of networks: first, networks that reflect social activities on Twitter, namely the researchers’ follow, retweet and mention networks and second, networks that reflect academic activities, that is the co-authorship and citation networks. Based on these datasets, we (i) compare the social activities of researchers with their academic activities, (ii) investigate the consistency and similarity of communities within the social and academic activity networks, and (iii) investigate the information flow between different areas of Computer Science in and between both types of networks. Our findings show that if co-authors interact on Twitter, their relationship is reciprocal, increasing with the numbers of papers they co-authored. In general, the social and the academic activities are not correlated. In terms of community analysis, we found that the three social activity networks are most consistent with each other, with the highest consistency between the retweet and mention network. A study of information flow revealed that in the follow network, researchers from Data Management, HumanComputer Interaction, and Artificial Intelligence act as a source of information for other areas in Computer Science.
Dennerlein Sebastian, Kowald Dominik, Lex Elisabeth, Lacic Emanuel, Theiler Dieter, Ley Tobias
2015
Informal learning at the workplace includes a multitude of processes. Respective activities can be categorized into multiple perspectives on informal learning, such as reflection, sensemaking, help seeking and maturing of collective knowledge. Each perspective raises requirements with respect to the technical support, this is why an integrated solution relying on social, adaptive and semantic technologies is needed. In this paper, we present the Social Semantic Server, an extensible, open-source application server that equips clientside tools with services to support and scale informal learning at the workplace. More specifically, the Social Semantic Server semantically enriches social data that is created at the workplace in the context of user-to-user or user-artifact interactions. This enriched data can then in turn be exploited in informal learning scenarios to, e.g., foster help seeking by recommending collaborators, resources, or experts. Following the design-based research paradigm, the Social Semantic Server has been implemented based on design principles, which were derived from theories such as Distributed Cognition and Meaning Making. We illustrate the applicability and efficacy of the Social Semantic Server in the light of three real-world applications that have been developed using its social semantic services. Furthermore, we report preliminary results of two user studies that have been carried out recently.
di Sciascio Maria Cecilia, Sabol Vedran, Veas Eduardo Enrique
2015
Whenever we gather or organize knowledge, the task of searching inevitably takes precedence. As exploration unfolds, it becomes cumbersome to reorganize resources along new interests, as any new search brings new results. Despite huge advances in retrieval and recommender systems from the algorithmic point of view, many real-world interfaces have remained largely unchanged: results appear in an infinite list ordered by relevance with respect to the current query. We introduce uRank, a user-driven visual tool for exploration and discovery of textual document recommendations. It includes a view summarizing the content of the recommendation set, combined with interactive methods for understanding, refining and reorganizing documents on-the-fly as information needs evolve. We provide a formal experiment showing that uRank users can browse the document collection and efficiently gather items relevant to particular topics of interest with significantly lower cognitive load compared to traditional list-based representations.
Lacic Emanuel, Traub Matthias, Kowald Dominik, Lex Elisabeth
2015
In this paper, we present our approach towards an effective scalable recommender framework termed ScaR. Our framework is based on the microservices architecture and exploits search technology to provide real-time recommendations. Since it is our aim to create a system that can be used in a broad range of scenarios, we designed it to be capable of handling various data streams and sources. We show its efficacy and scalability with an initial experiment on how the framework can be used in a large-scale setting.
Lacic Emanuel, Luzhnica Granit, Simon Jörg Peter, Traub Matthias, Lex Elisabeth, Kowald Dominik
2015
In this paper, we present work-in-progress on a recommender system based on Collaborative Filtering that exploits location information gathered by indoor positioning systems. This approach allows us to provide recommendations for "extreme" cold-start users with absolutely no item interaction data available, where methods based on Matrix Factorization would not work. We simulate and evaluate our proposed system using data from the location-based FourSquare system and show that we can provide substantially better recommender accuracy results than a simple MostPopular baseline that is typically used when no interaction data is available.
Kowald Dominik, Lex Elisabeth
2015
To date, the evaluation of tag recommender algorithms has mostly been conducted in limited ways, including p-core pruned datasets, a small set of compared algorithms and solely based on recommender accuracy. In this study, we use an open-source evaluation framework to compare a rich set of state-of-the-art algorithms in six unfiltered, open datasets via various metrics, measuring not only accuracy but also the diversity, novelty and computational costs of the approaches. We therefore provide a transparent and reproducible tag recommender evaluation in real-world folksonomies. Our results suggest that the efficacy of an algorithm highly depends on the given needs and thus, they should be of interest to both researchers and developers in the field of tag-based recommender systems.
Schulze Gunnar, Horn Christopher, Kern Roman
2015
This paper presents an approach for matching cell phone trajectories of low spatial and temporal accuracy to the underlying road network. In this setting, only the position of the base station involved in a signaling event and the timestamp are known, resulting in a possible error of several kilometers. No additional information, such as signal strength, is available. The proposed solution restricts the set of admissible routes to a corridor by estimating the area within which a user is allowed to travel. The size and shape of this corridor can be controlled by various parameters to suit different requirements. The computed area is then used to select road segments from an underlying road network, for instance OpenStreetMap. These segments are assembled into a search graph, which additionally takes the chronological order of observations into account. A modified Dijkstra algorithm is applied for finding admissible candidate routes, from which the best one is chosen. We performed a detailed evaluation of 2249 trajectories with an average sampling time of 260 seconds. Our results show that, in urban areas, on average more than 44% of each trajectory are matched correctly. In rural and mixed areas, this value increases to more than 55%. Moreover, an in-depth evaluation was carried out to determine the optimal values for the tunable parameters and their effects on the accuracy, matching ratio and execution time. The proposed matching algorithm facilitates the use of large volumes of cell phone data in Intelligent Transportation Systems, in which accurate trajectories are desirable.
Fessl Angela, Wesiak Gudrun, Feyertag Sandra, Rivera-Pelayo Verónica
2015
In-app reflection guidance for workplace learning means motivating and guiding users to reflect on their working and learning, based on users' activities captured by the app. In this paper, we present ageneric concept for such in-app reflection guidance for workplace learning, its implementation in three dierent applications, and its evaluation in three dierent settings (one setting per app). From this experience, we draw the following lessons learned: First, the implemented in-appreflection guidance components are perceived as useful tools for reflective learning and their usefulness increases with higher usage rates. Second, smart technological support is sufficient to trigger reflection, however with different implemented components also reflective learning takesplace on dierent stages. A sophisticated, unobtrusive integration in the working environment is not trivial at all. Automatically created prompts need a sensible timing in order to be perceived as useful and must not disrupt the current working processes.
Dennerlein Sebastian, Theiler Dieter, Marton Peter, Lindstaedt Stefanie , Lex Elisabeth, Santos Patricia, Cook John
2015
We present KnowBrain (KB), an open source Dropbox-like knowledge repository with social features for informal workplace learning. KB enables users (i) to share and collaboratively structure knowledge, (ii) to access knowledge via sophisticated content- and metadatabased search and recommendation, and (iii) to discuss artefacts by means of multimedia-enriched Q&A. As such, KB can support, integrate and foster various collaborative learning processes related to daily work-tasks.
Ziak Hermann, Kern Roman
2015
Cross vertical aggregated search is a special form of meta search, were multiple search engines from different domains and varying behaviour are combined to produce a single search result for each query. Such a setting poses a number of challenges, among them the question of how to best evaluate the quality of the aggregated search results. We devised an evaluation strategy together with an evaluation platform in order to conduct a series of experiments. In particular, we are interested whether pseudo relevance feedback helps in such a scenario. Therefore we implemented a number of pseudo relevance feedback techniques based on knowledge bases, where the knowledge base is either Wikipedia or a combination of the underlying search engines themselves. While conducting the evaluations we gathered a number of qualitative and quantitative results and gained insights on how different users compare the quality of search result lists. In regard to the pseudo relevance feedback we found that using Wikipedia as knowledge base generally provides a benefit, unless for entity centric queries, which are targeting single persons or organisations. Our results will enable to help steering the development of cross vertical aggregated search engines and will also help to guide large scale evaluation strategies, for example using crowd sourcing techniques.
Pimas Oliver, Kröll Mark, Kern Roman
2015
Our system for the PAN 2015 authorship verification challenge is basedupon a two step pre-processing pipeline. In the first step we extract different fea-tures that observe stylometric properties, grammatical characteristics and purestatistical features. In the second step of our pre-processing we merge all thosefeatures into a single meta feature space. We train an SVM classifier on the gener-ated meta features to verify the authorship of an unseen text document. We reportthe results from the final evaluation as well as on the training datasets
Trattner Christoph, Balby Marinho Leandro, Parra Denis
2015
Large scale virtual worlds such as massive multiplayer online gamesor 3D worlds gained tremendous popularity over the past few years.With the large and ever increasing amount of content available, virtualworld users face the information overload problem. To tacklethis issue, game-designers usually deploy recommendation serviceswith the aim of making the virtual world a more joyful environmentto be connected at. In this context, we present in this paper the resultsof a project that aims at understanding the mobility patternsof virtual world users in order to derive place recommenders forhelping them to explore content more efficiently. Our study focuson the virtual world SecondLife, one of the largest and mostprominent in recent years. Since SecondLife is comparable to realworldLocation-based Social Networks (LBSNs), i.e., users canboth check-in and share visited virtual places, a natural approach isto assume that place recommenders that are known to work well onreal-world LBSNs will also work well on SecondLife. We have putthis assumption to the test and found out that (i) while collaborativefiltering algorithms have compatible performances in both environments,(ii) existing place recommenders based on geographicmetadata are not useful in SecondLife.
Larrain Santiago, Parra Denis, Graells-Garrido Eduardo, Nørvåg Kjetil, Trattner Christoph
2015
In this paper, we present work-in-progress of a recently startedproject that aims at studying the effect of time in recommendersystems in the context of social tagging. Despite the existence ofprevious work in this area, no research has yet made an extensiveevaluation and comparison of time-aware recommendation methods.With this motivation, this paper presents results of a studywhere we focused on understanding (i) “when” to use the temporalinformation into traditional collaborative filtering (CF) algorithms,and (ii) “how” to weight the similarity between users and itemsby exploring the effect of different time-decay functions. As theresults of our extensive evaluation conducted over five social taggingsystems (Delicious, BibSonomy, CiteULike, MovieLens, andLast.fm) suggest, the step (when) in which time is incorporated inthe CF algorithm has substantial effect on accuracy, and the typeof time-decay function (how) plays a role on accuracy and coveragemostly under pre-filtering on user-based CF, while item-basedshows stronger stability over the experimental conditions.
Dennerlein Sebastian, Treasure-Jones Tamsin, Tomberg Vladimir, Theiler Dieter, Lex Elisabeth, Ley Tobias
2015
Sensemaking at the workplace and in educational contexts has been extensively studied for decades. Interestingly, making sense out of the own wealth of learning experiences at the workplace has been widely ignored. To tackle this issue, we have implemented a novel sensemaking interface for healthcare professionals to support learning at the workplace. The proposed prototype supports remembering of informal experiences from episodic memory followed by sensemaking in semantic memory. Results from an initial study conducted as part of an iterative co-design process reveal the prototype is being perceived as useful and supportive for informal sensemaking by study participants from the healthcare domain. Furthermore, we find first evidence that re-evaluation of collected information is a potentially necessary process that needs further exploration to fully understand and support sensemaking of informal learning experiences.
Dennerlein Sebastian, Kaiser Rene_DB, Barreiros Carla, Gutounig Robert , Rauter Romana
2015
Barcamps are events for open knowledge exchange. They are generally open to everyone, irrespective of background or discipline, and request no attendance fee. Barcamps are structured by only a small set of common rules and invite participants to an interactive and interdisciplinary discourse on an equal footing. In contrast to scientific conferences, the program is decided by the participants themselves on-site. Barcamps are often called un-conferences or ad-hoc conferences. Since barcamps are typically attended by people in their spare time, their motivation to actively engage and benefit from participating is very high. This paper presents a case study conducted at the annual Barcamp Graz in Austria. Within the case study, two field studies (quantitative and qualitative) and a parallel participant observation were carried out between 2010 and 2014. In these investigations we elaborated on the differences of the barcamp to scientific conferences, inferred characteristics of barcamps for knowledge generation, sharing and transfer in organizations and propose three usages of barcamps in organizations: further education of employees, internal knowledge transfer and getting outside knowledge in. Barcamps can be used as further education for employees enabling not only knowledge sharing, generation and transfer via the participating employees, but also for informally promoting a company’s competences. With respect to internal knowledge transfer, hierarchical boundaries can be temporarily broken by allowing informal and interactive discussion. This can lead to the elicitation of ‘hidden’ knowledge, knowledge transfer resulting in more efficient teamwork and interdepartmental cooperation. Finally, external stakeholders such as customers and partners can be included in this process to get outside knowledge in and identify customer needs, sketch first solutions and to start concrete projects. As a result of the case study, we hypothesise as a step towards further research that organisations can benefit from utilising this format as knowledge strategy.
Rubien Raoul, Ziak Hermann, Kern Roman
2015
Underspecified search queries can be performed via result list diversification approaches, which are often compu- tationally complex and require longer response times. In this paper, we explore an alternative, and more efficient way to diversify the result list based on query expansion. To that end, we used a knowledge base pseudo-relevance feedback algorithm. We compared our algorithm to IA-Select, a state-of-the-art diversification method, using its intent-aware version of the NDCG (Normalized Discounted Cumulative Gain) metric. The results indicate that our approach can guarantee a similar extent of diversification as IA-Select. In addition, we showed that the supported query language of the underlying search engines plays an important role in the query expansion based on diversification. Therefore, query expansion may be an alternative when result diversification is not feasible, for example in federated search systems where latency and the quantity of handled search results are critical issues.
Hasani-Mavriqi Ilire, Geigl Florian, Pujari Subhash Chandra, Lex Elisabeth, Helic Denis
2015
In this paper, we analyze the influence of socialstatus on opinion dynamics and consensus building in collaborationnetworks. To that end, we simulate the diffusion of opinionsin empirical collaboration networks by taking into account boththe network structure and the individual differences of peoplereflected through their social status. For our simulations, weadapt a well-known Naming Game model and extend it withthe Probabilistic Meeting Rule to account for the social statusof individuals participating in a meeting. This mechanism issufficiently flexible and allows us to model various situations incollaboration networks, such as the emergence or disappearanceof social classes. In this work, we concentrate on studyingthree well-known forms of class society: egalitarian, ranked andstratified. In particular, we are interested in the way these societyforms facilitate opinion diffusion. Our experimental findingsreveal that (i) opinion dynamics in collaboration networks isindeed affected by the individuals’ social status and (ii) thiseffect is intricate and non-obvious. In particular, although thesocial status favors consensus building, relying on it too stronglycan slow down the opinion diffusion, indicating that there is aspecific setting for each collaboration network in which socialstatus optimally benefits the consensus building process.
Trattner Christoph, Parra Denis , Brusilovsky Peter, , Marinho Leandro
2015
Veas Eduardo Enrique, di Sciascio Maria Cecilia
2015
This paper presents a visual interface developed on the basis of control and transparency to elicit preferences in the scientific and cultural domain. Preference elicitation is a recognized challenge in user modeling for personalized recommender systems. The amount of feedback the user is willing to provide depends on how trustworthy the system seems to be and how invasive the elicitation process is. Our approach ranks a collection of items with a controllable text analytics model. It integrates control with the ranking and uses it as implicit preference for content based recommendations.
Veas Eduardo Enrique, di Sciascio Maria Cecilia
2015
The ability to analyze and organize large collections,to draw relations between pieces of evidence, to buildknowledge, are all part of an information discovery process.This paper describes an approach to interactivetopic analysis, as an information discovery conversationwith a recommender system. We describe a modelthat motivates our approach, and an evaluation comparinginteractive topic analysis with state-of-the-art topicanalysis methods.
Wertner Alfred, Czech Paul, Pammer-Schindler Viktoria
2015
Fall detection is a classical use case for mobile phone sensing.Nonetheless, no open dataset exists that could be used totrain, test and compare fall detection algorithms.We present a dataset for mobile phone sensing-based fall detection.The dataset contains both accelerometer and gyroscopedata. Data were labelled with four types of falls(e.g., “stumbling”) and ten types of non-fall activities (e.g.,“sit down”). The dataset was collected with martial artistswho simulated falls. We used five different state-of-the-artAndroid smartphone models worn on the hip in a small bag.Due to the datasets properties of using multiple devices andbeing labelled with multiple fall- and non-fall categories, weargue that it is suitable to serve as benchmark dataset.
Rauch Manuela, Klieber Hans-Werner, Wozelka Ralph, Singh Santokh, Sabol Vedran
2015
The amount of information available on the internet and within enterprises has reached an incredible dimension.Efficiently finding and understanding information and thereby saving resources remains one of the major challenges in our daily work. Powerful text analysis methods, a scalable faceted retrieval engine and a well-designed interactive user interface are required to address the problem. Besides providing means for drilling-down to the relevant piece of information, a part of the challenge arises from the need of analysing and visualising data to discover relationships and correlations, gain an overview of data distributions and unveil trends. Visual interfaces leverage the enormous bandwidth of the human visual system to support pattern discovery in large amounts of data. Our Knowminer search builds upon the well-known faceted search approach which is extended with interactive visualisations allowing users to analyse different aspects of the result set. Additionally, our system provides functionality for organising interesting search results into portfolios, and also supports social features for rating and boosting search results and for sharing and annotating portfolios.
Tschinkel Gerwald, di Sciascio Maria Cecilia, Mutlu Belgin, Sabol Vedran
2015
Recommender systems are becoming common tools supportingautomatic, context-based retrieval of resources.When the number of retrieved resources grows large visualtools are required that leverage the capacity of humanvision to analyse large amounts of information. Weintroduce a Web-based visual tool for exploring and organisingrecommendations retrieved from multiple sourcesalong dimensions relevant to cultural heritage and educationalcontext. Our tool provides several views supportingfiltering in the result set and integrates a bookmarkingsystem for organising relevant resources into topic collections.Building upon these features we envision a systemwhich derives user’s interests from performed actions anduses this information to support the recommendation process.We also report on results of the performed usabilityevaluation and derive directions for further development.
Veas Eduardo Enrique, Sabol Vedran, Singh Santokh, Ulbrich Eva Pauline
2015
An information landscape is commonly used to represent relatedness in large, high-dimensional datasets, such as text document collections. In this paper we present interactive metaphors, inspired in map reading and visual transitions, that enhance the landscape representation for the analysis of topical changes in dynamic text repositories. The goal of interactive visualizations is to elicit insight, to allow users to visually formulate hypotheses about the underlying data and to prove them. We present a user study that investigates how users can elicit information about topics in a large document set. Our study concentrated on building and testing hypotheses using the map reading metaphors. The results show that people indeed relate topics in the document set from spatial relationships shown in the landscape, and capture the changes to topics aided by map reading metaphors.
Rexha Andi, Klampfl Stefan, Kröll Mark, Kern Roman
2015
The overwhelming majority of scientific publications are authored by multiple persons; yet, bibliographic metrics are only assigned to individual articles as single entities. In this paper, we aim at a more fine-grained analysis of scientific authorship. We therefore adapt a text segmentation algorithm to identify potential author changes within the main text of a scientific article, which we obtain by using existing PDF extraction techniques. To capture stylistic changes in the text, we employ a number of stylometric features. We evaluate our approach on a small subset of PubMed articles consisting of an approximately equal number of research articles written by a varying number of authors. Our results indicate that the more authors an article has the more potential author changes are identified. These results can be considered as an initial step towards a more detailed analysis of scientific authorship, thereby extending the repertoire of bibliometrics.
Peters Isabella, Kraker Peter, Lex Elisabeth, Gumpenberger Christian, Gorraiz, Juan
2015
The study explores the citedness of research data, its distribution over time and how it is related to the availability of a DOI (Digital Object Identifier) in Thomson Reuters' DCI (Data Citation Index). We investigate if cited research data "impact" the (social) web, reflected by altmetrics scores, and if there is any relationship between the number of citations and the sum of altmetrics scores from various social media-platforms. Three tools are used to collect and compare altmetrics scores, i.e. PlumX, ImpactStory, and Altmetric.com. In terms of coverage, PlumX is the most helpful altmetrics tool. While research data remain mostly uncited (about 85%), there has been a growing trend in citing data sets published since 2007. Surprisingly, the percentage of the number of cited research data with a DOI in DCI has decreased in the last years. Only nine repositories account for research data with DOIs and two or more citations. The number of cited research data with altmetrics scores is even lower (4 to 9%) but shows a higher coverage of research data from the last decade. However, no correlation between the number of citations and the total number of altmetrics scores is observable. Certain data types (i.e. survey, aggregate data, and sequence data) are more often cited and receive higher altmetrics scores.
Mutlu Belgin, Veas Eduardo Enrique, Trattner Christoph, Sabol Vedran
2015
isualizations have a distinctive advantage when dealing with the information overload problem: being grounded in basic visual cognition, many people understand visualizations. However, when it comes to creating them, it requires specific expertise of the domain and underlying data to determine the right representation. Although there are rules that help generate them, the results are too broad as these methods hardly account for varying user preferences. To tackle this issue, we propose a novel recommender system that suggests visualizations based on (i) a set of visual cognition rules and (ii) user preferences collected in Amazon-Mechanical Turk. The main contribution of this paper is the introduction and the evaluation of a novel approach called VizRec that is able suggest an optimal list of top-n visualizations for heterogeneous data sources in a personalized manner.
Kröll Mark, Strohmaier M.
2015
People willingly provide more and more information about themselves on social media platforms. This personal information about users’ emotions (sentiment) or goals (intent) is particularly valuable, for instance, for monitoring tools. So far, sentiment and intent analysis were conducted separately. Yet, both aspects can complement each other thereby informing processes such as explanation and reasoning. In this paper, we investigate the relation between intent and sentiment in weblogs. We therefore extract ~90,000 human goal instances from the ICWSM 2009 Spinn3r dataset and assign respective sentiments. Our results indicate that associating intent with sentiment represents a valuable addition to research areas such as text analytics and text understanding.
Klampfl Stefan, Kern Roman
2015
Scholarly publishing increasingly requires automated systems that semantically enrich documents in order to support management and quality assessment of scientific output.However, contextual information, such as the authors' affiliations, references, and funding agencies, is typically hidden within PDF files.To access this information we have developed a processing pipeline that analyses the structure of a PDF document incorporating a diverse set of machine learning techniques.First, unsupervised learning is used to extract contiguous text blocks from the raw character stream as the basic logical units of the article.Next, supervised learning is employed to classify blocks into different meta-data categories, including authors and affiliations.Then, a set of heuristics are applied to detect the reference section at the end of the paper and segment it into individual reference strings.Sequence classification is then utilised to categorise the tokens of individual references to obtain information such as the journal and the year of the reference.Finally, we make use of named entity recognition techniques to extract references to research grants, funding agencies, and EU projects.Our system is modular in nature.Some parts rely on models learnt on training data, and the overall performance scales with the quality of these data sets.
Horn Christopher, Kern Roman
2015
In this paper, we propose an approach to deriving public transportation timetables of a region (i.e. country) based on (i) large- scale, non-GPS cell phone data and (ii) a dataset containing geographic information of public transportation stations. The presented algorithm is designed to work with movements data, which are scarce and have a low spatial accuracy but exists in vast amounts (large-scale). Since only aggregated statistics are used, our algorithm copes well with anonymized data. Our evaluation shows that 89% of the departure times of popular train connections are correctly recalled with an allowed deviation of 5 minutes. The timetable can be used as feature for transportation mode detection to separate public from private transport when no public timetable is available.
Kraker Peter, Enkhbayar Asuraa, Lex Elisabeth
2015
In a scientific publishing environment that is increasingly moving online,identifiers of scholarly work are gaining in importance. In this paper, weanalysed identifier distribution and coverage of articles from the discipline ofquantitative biology using arXiv, Mendeley and CrossRef as data sources.The results show that when retrieving arXiv articles from Mendeley, we wereable to find more papers using the DOI than the arXiv ID. This indicates thatDOI may be a better identifier with respect to findability. We also find thatcoverage of articles on Mendeley decreases in the most recent years, whereasthe coverage of DOIs does not decrease in the same order of magnitude. Thishints at the fact that there is a certain time lag involved, before articles arecovered in crowd-sourced services on the scholarly web.
Vignoli Michela, Kraker Peter, Sevault A.
2015
Science 2.0 is the current trend towards using Web 2.0 tools in research and practising a more open science. We are currently at the beginning of a transition phase in which traditional structures, processes, value systems, and means of science communication are being put to the proof. New strategies and models under the label of “open” are being explored and partly implemented. This situation implies a number of insecurities for scientists as well as for policy makers and demands a rethinking and overcoming of some habits and conventions persisting since an era before the internet. This paper lists current barriers to practising Open Science from the point of view of researchers and reflects which measures could help overcoming them. The central question is which initiatives should be taken on institutional or political level and which ones on level of the community or the individual scientist to support the transition to Science 2.0.
Renner Bettina, Wesiak Gudrun, Cress, U.
2015
Purpose: This contribution relates the Quantified Self approach to computer supported workplace learning. It shows results of a large field study where 12 different apps where used in several work contexts. Design/Methodology: Participants used the apps during their work and during training sessions to track their behaviour and mood at work and capture problematic experiences. Data capturing was either automatically, e.g. tracking program usage on a computer, or by participants manually documenting their experiences. Users then reflected individually or collaboratively about their experiences. Results: Results show that participants liked the apps and used the opportunity to learn something from their work experiences. Users evaluated apps as useful for professional training and having long-term benefits when used in the work life. Computer supported reflection about own data and experiences seems to have especially potential where new processes happen, e.g. with unexperienced workers or in training settings. Limitations: Apps were used in the wild so control about potential external influencing factors is limited. Research/Practical Implications: Results show a successful application of apps supporting individual learning in the work life. This shows that the concept of Quantified Self is not limited to private life but also has chances to foster vocational development. Originality/Value: This contribution combines the pragmatic Quantified Self approach with the theoretical background of reflective learning. It presents data from a broad-based study of using such apps in real work life. The results of the study give insights about its potential in this area and about possible influencing factors and barriers.
Kowald Dominik
2015
With the emergence of Web 2.0, tag recommenders have becomeimportant tools, which aim to support users in ndingdescriptive tags for their bookmarked resources. Althoughcurrent algorithms provide good results in terms of tag predictionaccuracy, they are often designed in a data-drivenway and thus, lack a thorough understanding of the cognitiveprocesses that play a role when people assign tags toresources. This thesis aims at modeling these cognitive dynamicsin social tagging in order to improve tag recommendationsand to better understand the underlying processes.As a rst attempt in this direction, we have implementedan interplay between individual micro-level (e.g., categorizingresources or temporal dynamics) and collective macrolevel(e.g., imitating other users' tags) processes in the formof a novel tag recommender algorithm. The preliminaryresults for datasets gathered from BibSonomy, CiteULikeand Delicious show that our proposed approach can outperformcurrent state-of-the-art algorithms, such as CollaborativeFiltering, FolkRank or Pairwise Interaction TensorFactorization. We conclude that recommender systems canbe improved by incorporating related principles of humancognition.
Mutlu Belgin, Sabol Vedran
2015
The steadily increasing amount of scientific publications demands for more powerful, user-oriented technologiessupporting querying and analyzing scientific facts therein. Current digital libraries that provide services to accessscientific content are rather closed in a way that they deploy their own meta-models and technologies to query and analysethe knowledge contained in scientific publications. The goal of the research project CODE is to realize a framework basedon Linked Data principles which aims to provide methods for federated querying within scientific data, and interfacesenabling user to easily perform exploration and analysis tasks on received content. The main focus in this paper lieson the one hand on extraction and organization of scientific facts embedded in publications and on the other hand on anintelligent framework facilitating search and visual analysis of scientific facts through suggesting visualizations appropriatefor the underlying data.
Wesiak Gudrun, Al-Smadi Mohammad, Gütl Christian, Höfler Margit
2015
Computer-supported collaborative learning (CSCL) is already a central element of online learningenvironments, but is also gaining increasing importance in traditional classroom settings where coursework is carried out in groups. For these situations social interaction, sharing and construction ofknowledge among the group members are important elements of the learning process. The use ofcomputers and the internet facilitates such group work by allowing asynchronous as well as synchronouscontributions toto foster CSCL is the employment of Wiki systems, e.g. for collaboratively working on a writingassignment. We developed an enhanced Wiki system with self- and peer assessment, visualizations, and-science students showed its usefulness for collaborative course work. However, results from studies withtech-savvy participants, who are typically familiar with the benefits as well as drawbacks of such tools,are often limited regarding the generalizability to other populations. Thus, we introduced the Wiki in anon-technological environment and evaluated it with respect to usability, usefulness, and motivationalcomponents. Thirty psychology students used the co-writing Wiki to work collaboratively on a shortpaper. Besides providing an interface for generating and changing a document, the co-writing Wiki offerstools for formative assessment activities (integrated self-, peer-, and group assessment activities) as well-data(activity tracking) as well as questionnaire data gathered at before and after working with the Wiki.Additionally, the instructor evaluated the co-writing Wiki concerning its usefulness for CSCL activities inacademic settings. Despite technical problems and consequently low system usability scores, participantsperceived the offered functionalities as helpful to keep a good overview on the current status of theirpaper and the contributions of their group members. The integrated self-assessment tool helped them toget aware of their strengths and weaknesses. In addition, students showed a high intrinsic motivationwhile working with the co-Writing Wiki, which did not change over the course of the study. From the-writing Wiki allowed to effectively monitor the progress of the groups andenabled formative feedback by the instructor. Summarizing, the results indicate that using Wikis forCSCL is a promising way to also support students with no technological background.environments, but is also gaining increasing importance in traditional classroom settings where coursework is carried out in groups. For these situations social interaction, sharing and construction ofknowledge among the group members are important elements of the learning process. The use ofcomputers and the internet facilitates such group work by allowing asynchronous as well as synchronous contributions to a common learning object independent of student’s working time and location. One way to foster CSCL is the employment of Wiki systems, e.g. for collaboratively working on a writing assignment. We developed an enhanced Wiki system with self- and peer assessment, visualizations, and functionalities for continuous teacher feedback. First evaluations of this ‘co-writing Wiki’ with computer science students showed its usefulness for collaborative course work. However, results from studies with tech-savvy participants, who are typically familiar with the benefits as well as drawbacks of such tools, are often limited regarding the generalizability to other populations. Thus, we introduced the Wiki in a non-technological environment and evaluated it with respect to usability, usefulness, and motivational components. Thirty psychology students used the co-writing Wiki to work collaboratively on a short paper. Besides providing an interface for generating and changing a document, the co-writing Wiki offers tools for formative assessment activities (integrated self-, peer-, and group assessment activities) as well as monitoring the progress of the group’s collaboration. The evaluation of the tool is based on log-data (activity tracking) as well as questionnaire data gathered at before and after working with the Wiki. Additionally, the instructor evaluated the co-writing Wiki concerning its usefulness for CSCL activities in academic settings. Despite technical problems and consequently low system usability scores, participants perceived the offered functionalities as helpful to keep a good overview on the current status of their paper and the contributions of their group members. The integrated self-assessment tool helped them to get aware of their strengths and weaknesses. In addition, students showed a high intrinsic motivation while working with the co-Writing Wiki, which did not change over the course of the study. From the instructor’s perspective, the co-writing Wiki allowed to effectively monitor the progress of the groups and enabled formative feedback by the instructor. Summarizing, the results indicate that using Wikis for CSCL is a promising way to also support students with no technological background.
Mutlu Belgin, Veas Eduardo Enrique, Trattner Christoph, Sabol Vedran
2015
Identifying and using the information from distributed and heterogeneous information sources is a challenging task in many application fields. Even with services that offer welldefined structured content, such as digital libraries, it becomes increasingly difficult for a user to find the desired information. To cope with an overloaded information space, we propose a novel approach – VizRec– combining recommender systems (RS) and visualizations. VizRec suggests personalized visual representations for recommended data. One important aspect of our contribution and a prerequisite for VizRec are user preferences that build a personalization model. We present a crowd based evaluation and show how such a model of preferences can be elicited.
Kraker Peter, Lex Elisabeth, Gorraiz Juan, Gumpenberger Christian, Peters Isabella
2015
Veas Eduardo Enrique, Mutlu Belgin, di Sciascio Maria Cecilia, Tschinkel Gerwald, Sabol Vedran
2015
Supporting individuals who lack experience or competence to evaluate an overwhelming amout of informationsuch as from cultural, scientific and educational content makes recommender system invaluable to cope withthe information overload problem. However, even recommended information scales up and users still needto consider large number of items. Visualization takes a foreground role, letting the user explore possiblyinteresting results. It leverages the high bandwidth of the human visual system to convey massive amounts ofinformation. This paper argues the need to automate the creation of visualizations for unstructured data adaptingit to the user’s preferences. We describe a prototype solution, taking a radical approach considering bothgrounded visual perception guidelines and personalized recommendations to suggest the proper visualization.
Seitlinger Paul, Kowald Dominik, Kopeinik Simone, Hasani-Mavriqi Ilire, Ley Tobias, Lex Elisabeth
2015
Classic resource recommenders like Collaborative Filtering(CF) treat users as being just another entity, neglecting non-linear user-resource dynamics shaping attention and inter-pretation. In this paper, we propose a novel hybrid rec-ommendation strategy that re nes CF by capturing thesedynamics. The evaluation results reveal that our approachsubstantially improves CF and, depending on the dataset,successfully competes with a computationally much moreexpensive Matrix Factorization variant.
Simon Jörg Peter, Pammer-Schindler Viktoria, Schmidt Peter
2015
Synchronisation algorithms are central components of collab- orative editing software. The energy efficiency for such algo- rithms becomes of interest to a wide community of mobile application developers. In this paper we explore the differen- tial synchronisation (diffsync) algorithm with respect to en- ergy consumption on mobile devices.We identify three areas for optimisation: a.) Empty cycles where diffsync is executed although no changes need to be processed b.) tail energy by adapting cycle intervals and c.) computational complexity. We propose a push-based diffsync strategy in which synchronisation cycles are triggered when a device connects to the network or when a device is notified of changes. Discussions within this paper are based on real usage data of PDF annotations via the Mendeley iOS app.
Kern Roman, Frey Matthias
2015
Table recognition and table extraction are important tasks in information extraction, especially in the domain of schol- arly communication. In this domain tables are commonplace and contain valuable information. Many different automatic approaches for table recognition and extraction exist. Com- mon to many of these approaches is the need for ground truth datasets, to train algorithms or to evaluate the results. In this paper we present the PDF Table Annotator, a web based tool for annotating elements and regions in PDF doc- uments, in particular tables. The annotated data is intended to serve as a ground truth useful to machine learning algo- rithms for detecting table regions and table structure. To make the task of manual table annotation as convenient as possible, the tool is designed to allow an efficient annotation process that may spawn multiple session by multiple users. An evaluation is conducted where we compare our tool to three alternative ways of creating ground truth of tables in documents. Here we found that our tool overall provides an efficient and convenient way to annotate tables. In addition, our tool is particularly suitable for complex table structures, where it provided the lowest annotation time and the highest accuracy. Furthermore, our tool allows to annotate tables following a logical or a functional model. Given that by the use of our tool ground truth datasets for table recognition and extraction are easier to produce, the quality of auto- matic tables extraction should greatly benefit. General